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Fully revised, this book provides up-to-date coverage of the optical and mechanical systems in electronic projection displays, taking into account major new developments in the technology. It includes new material on microdisplay projection technology, including light sources for projection displays, liquid crystal on silicon (LCoS), display colour gamuts, electronic cinema, projection screen design, and video signal formats. The book provides practical examples of projection display applications and sets out models for predicting the performance of optical and mechanical systems. It also presents information about projection displays at the component, subsystem and system level, with detailed discussions of human factors associated with the displays and an expanded glossary of projection-related terms and acronyms.